| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bStr,3;
6 if
7 (.@r
8 =5)
9 {
10 bonus
11 bAtkRate,2;
12 bonus
13 bAspd,1;
14 }
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bBaseAtk,10;
21 bonus2
22 bSkillAtk,"NJ_HUUMA",10;
23 bonus2
24 bVariableCastrate,"NJ_HUUMA",-10;
25 }
26 if
27 (.@r
28 =9)
29 {
30 bonus
31 bBaseAtk,20;
32 bonus2
33 bSkillAtk,"NJ_HUUMA",20;
34 bonus2
35 bVariableCastrate,"NJ_HUUMA",-20;
36 }
37 if
38 (.@r
39 =10)
40 {
41 bonus
42 bAtkRate,3;
43 bonus
44 bMaxHP,500;
45 bonus2
46 bAddRace,RC_All,2;
47 bonus2
48 bAddRace,RC_Player_Human,2;
49 bonus2
50 bAddRace,RC_Player_Doram,2;
51 }
52 if
53 (.@r
54 =12)
55 {
56 bonus
57 bDelayrate,-5;
58 bonus2
59 bAddRace,RC_All,3;
60 bonus2
61 bAddRace,RC_Player_Human,3;
62 bonus2
63 bAddRace,RC_Player_Doram,3;
64 } |