Item ID | 470027 | For Sale | No | |
---|---|---|---|---|
Identifier | Juggernaut | Credit Price | Not For Sale | |
Name | Juggernaut | Type | Armor | |
NPC Buy | 0 | Weight | 40 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 12 | |
Slots | 0 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 100 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Footgear | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMdef,10; 6 bonus 7 bMaxHPrate,3; 8 bonus 9 bMaxSPrate,3; 10 skill 11 "AC_CONCENTRATION",1; 12 bonus2 13 bSkillCooldown,"RL_RICHS_COIN",-3000; 14 bonus2 15 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); 16 bonus2 17 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); 18 bonus2 19 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); 20 bonus2 21 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); 22 bonus 23 bDelayrate,-8*getskilllv("RL_H_MINE"); 24 bonus2 25 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); 26 if 27 (getskilllv("RL_FALLEN_ANGEL") 28 == 29 1) 30 { 31 bonus 32 bAspdRate,20; 33 bonus2 34 bSkillUseSP,"RL_FIREDANCE",20; 35 } 36 if 37 (getskilllv("RL_AM_BLAST") 38 == 39 5) 40 { 41 bonus2 42 bIgnoreDefRaceRate,RC_All,100; 43 bonus4 44 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; 45 } 46 if 47 (.@r 48 =5) 49 { 50 bonus 51 bMaxHPrate,7; 52 bonus 53 bMaxSPrate,7; 54 } 55 if 56 (.@r 57 =7) 58 { 59 bonus 60 bMaxHPrate,10; 61 bonus 62 bMaxSPrate,10; 63 } |
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Equip Script | None | |||
Unequip Script | None |