| Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@val
5 =
6 getskilllv("GN_CARTBOOST");
7 .@a
8 =
9 (.@r
10 =
11 7
12 ?
13 20
14 :
15 (.@r
16 =
17 5
18 ?
19 10
20 :
21 3));
22 .@b
23 =
24 (.@r
25 =
26 7
27 ?
28 100
29 :
30 (.@r
31 =
32 5
33 ?
34 50
35 :
36 0));
37 bonus
38 bUnbreakableShoes;
39 bonus
40 bMdef,10;
41 bonus
42 bMaxHPrate,.@a;
43 bonus
44 bMaxSPrate,.@a;
45 bonus2
46 bVariableCastrate,"GN_CARTCANNON",-.@b;
47 bonus
48 bHit,20*.@val;
49 bonus
50 bAspdRate,4*.@val;
51 bonus
52 bAtkRate,4*getskilllv("GN_FIRE_EXPANSION");
53 bonus2
54 bSkillAtk,"GN_CART_TORNADO",10*getskilllv("GN_CRAZYWEED");
55 if
56 (getskilllv("GN_S_PHARMACY")
57 ==
58 10)
59 bonus
60 bIgnoreDefRace,RC_All;
61 if
62 (.@r
63 =5)
64 {
65 bonus
66 bMaxHPrate,7;
67 bonus
68 bMaxSPrate,7;
69 bonus2
70 bVariableCastrate,"GN_CARTCANNON",-50;
71 bonus2
72 bSkillAtk,"GN_CARTCANNON",BaseLevel/2;
73 bonus
74 bAllStats,BaseLevel/2;
75 }
76 if
77 (.@r
78 =7)
79 {
80 bonus
81 bMaxHPrate,10;
82 bonus
83 bMaxSPrate,10;
84 bonus2
85 bVariableCastrate,"GN_CARTCANNON",-50;
86 bonus2
87 bSkillAtk,"GN_CARTCANNON",BaseLevel/2;
88 bonus
89 bAllStats,BaseLevel/2;
90 } |