| Item ID | 490141 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Metal_Pick | Credit Price | Not For Sale | |
| Name | Metal Pick | Type | Armor | |
| NPC Buy | 0 | Weight | 10 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 1 | Refineable | No | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Accessory Left/Right | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 bonus 2 bInt,7; 3 bonus2 4 bMagicAddSize,Size_All,10; 5 bonus2 6 bSkillAtk,"WM_METALICSOUND",(BaseLevel/3); 7 if 8 (getskilllv("WM_RANDOMIZESPELL") 9 == 10 5) 11 bonus2 12 bMagicAtkEle,Ele_Neutral,10; 13 if 14 (getskilllv("WM_FRIGG_SONG") 15 == 16 5) 17 bonus2 18 bIgnoreMdefRaceRate,RC_All,50; 19 if 20 (getskilllv("WM_LULLABY_DEEPSLEEP") 21 == 22 5) 23 { 24 bonus 25 bAspdRate,10; 26 bonus 27 bMagicHPGainValue,100; 28 bonus 29 bMagicSPGainValue,10; 30 } 31 if 32 (getskilllv("WM_GLOOMYDAY") 33 == 34 5) 35 { 36 bonus2 37 bMagicAddClass,Class_Normal,10; 38 bonus2 39 bMagicAddClass,Class_Boss,10; 40 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||