Item ID | 640035 | For Sale | No | |
---|---|---|---|---|
Identifier | F_Ein_BHSTAFF | Credit Price | Not For Sale | |
Name | Flush Detecting Staff | Type | Weapon - Two-Handed Staff | |
NPC Buy | 0 | Weight | 120 | |
NPC Sell | 0 | Weapon Level | 5 | |
Range | 1 | Defense | 0 | |
Slots | 2 | Refineable | Yes | |
Attack | 180 | Min Equip Level | 250 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Two-Handed | |||
Equip Upper | None | |||
Equippable Jobs | Wizard | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatk,350; 9 bonus 10 bUnbreakableWeapon; 11 bonus 12 bMatkRate,10; 13 bonus2 14 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; 15 bonus2 16 bSkillAtk,"AG_CRIMSON_ARROW",20; 17 bonus2 18 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; 19 bonus2 20 bSkillAtk,"AG_STORM_CANNON",20; 21 bonus2 22 bSkillAtk,"AG_ALL_BLOOM",20; 23 bonus2 24 bSkillAtk,"AG_ALL_BLOOM_ATK",20; 25 bonus2 26 bSkillAtk,"AG_ALL_BLOOM_ATK2",20; 27 if 28 (.@r 29 =7) 30 { 31 bonus 32 bVariableCastrate,-15; 33 bonus 34 bMatk,90; 35 if 36 (.@r 37 =9) 38 { 39 bonus2 40 bMagicAtkEle,Ele_Fire,15; 41 bonus2 42 bMagicAtkEle,Ele_Wind,15; 43 bonus2 44 bMagicAddSize,Size_All,20; 45 bonus2 46 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 47 bonus2 48 bSkillAtk,"AG_CRIMSON_ARROW",10; 49 bonus2 50 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 51 bonus2 52 bSkillAtk,"AG_STORM_CANNON",10; 53 bonus2 54 bSkillAtk,"AG_ALL_BLOOM",10; 55 bonus2 56 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 57 bonus2 58 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 59 bonus2 60 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; 61 bonus2 62 bSkillUseSP,"AG_CRIMSON_ARROW",-25; 63 bonus2 64 bSkillUseSP,"AG_STORM_CANNON",-25; 65 bonus2 66 bSkillUseSP,"AG_ALL_BLOOM",-25; 67 if 68 (.@r 69 =11) 70 { 71 bonus 72 bDelayrate,-15; 73 bonus2 74 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 75 bonus2 76 bSkillAtk,"AG_CRIMSON_ARROW",10; 77 bonus2 78 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 79 bonus2 80 bSkillAtk,"AG_STORM_CANNON",10; 81 bonus2 82 bSkillAtk,"AG_ALL_BLOOM",10; 83 bonus2 84 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 85 bonus2 86 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 87 bonus2 88 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; 89 bonus2 90 bSkillUseSP,"AG_CRIMSON_ARROW",-25; 91 bonus2 92 bSkillUseSP,"AG_STORM_CANNON",-25; 93 bonus2 94 bSkillUseSP,"AG_ALL_BLOOM",-25; 95 } 96 } 97 } 98 if 99 (.@g 100 =ENCHANTGRADE_D) 101 { 102 bonus 103 bSMatk,10; 104 if 105 (.@g 106 =ENCHANTGRADE_C) 107 { 108 bonus2 109 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 110 bonus2 111 bSkillAtk,"AG_CRIMSON_ARROW",10; 112 bonus2 113 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 114 bonus2 115 bSkillAtk,"AG_STORM_CANNON",10; 116 bonus2 117 bSkillAtk,"AG_ALL_BLOOM",10; 118 bonus2 119 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 120 bonus2 121 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 122 if 123 (.@g 124 =ENCHANTGRADE_B) 125 { 126 bonus2 127 bMagicAddEle,Ele_All,10; 128 if 129 (.@g 130 =ENCHANTGRADE_A) 131 { 132 bonus2 133 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; 134 bonus2 135 bSkillAtk,"AG_CRIMSON_ARROW",10; 136 bonus2 137 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; 138 bonus2 139 bSkillAtk,"AG_STORM_CANNON",10; 140 bonus2 141 bSkillAtk,"AG_ALL_BLOOM",10; 142 bonus2 143 bSkillAtk,"AG_ALL_BLOOM_ATK",10; 144 bonus2 145 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; 146 } 147 } 148 } 149 } |
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Equip Script | None | |||
Unequip Script | None |