| Item ID | 20993 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Avoidance_Cape | Credit Price | Not For Sale | |
| Name | Avoidance Cape | Type | Armor | |
| NPC Buy | 20 | Weight | 30 | |
| NPC Sell | 10 | Weapon Level | 0 | |
| Range | 0 | Defense | 25 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Garment | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMdef,5; 6 bonus 7 bMaxHPrate,2; 8 bonus 9 bMaxSPrate,2; 10 bonus 11 bDelayrate,-5; 12 bonus2 13 bSubRace,RC_DemiHuman,5; 14 bonus2 15 bSubRace,RC_Player_Doram,5; 16 bonus2 17 bSubRace,RC_Player_Human,5; 18 bonus 19 bFlee,10*getskilllv("AB_SECRAMENT"); 20 bonus 21 bFlee2,5*getskilllv("AB_SECRAMENT"); 22 if 23 (getskilllv("AB_PRAEFATIO") 24 == 25 10) 26 { 27 bonus2 28 bSubEle,Ele_Neutral,50; 29 bonus2 30 bFixedCastrate,"AB_RENOVATIO",-100; 31 } 32 if 33 (getskilllv("AB_HIGHNESSHEAL") 34 == 35 5) 36 { 37 bonus2 38 bSubEle,Ele_Ghost,75; 39 bonus2 40 bSubEle,Ele_Water,75; 41 } 42 if 43 (.@r 44 =5) 45 { 46 bonus 47 bMaxHPrate,3; 48 bonus 49 bMaxSPrate,3; 50 bonus 51 bDelayrate,-5; 52 } 53 if 54 (.@r 55 =7) 56 { 57 bonus 58 bMaxHPrate,5; 59 bonus 60 bMaxSPrate,5; 61 bonus 62 bDelayrate,-5; 63 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||